
Be Unique in a World Full of Copies: The Power of Authenticity in Marketing
Have you ever found yourself listening to a song and thinking, “Wait, I’ve heard this before…”? Or maybe you saw an ad that seemed like
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Have you ever found yourself listening to a song and thinking, “Wait, I’ve heard this before…”? Or maybe you saw an ad that seemed like
Have you ever stopped to think about the impact games have on our lives – especially on Gen Z? Neuroscience reveals something mind-blowing: games aren’t
Cyberpunk 2077 went from being a total flop, full of bugs, to becoming one of the biggest games ever, all thanks to the persistence, constant updates, and the CD Projekt Red team actually listening to the community.
On March 11, 1997, the game “Final Fantasy VII” dropped in Japan for PC, totally changing the game in the video game industry. Originally released for PlayStation in 1997, it was one of the first to make cinematic storytelling a thing in gaming, using CGI, an epic soundtrack, and deep character development to tell a super engaging story.
On February 28, 1983, MASH ended its 11-year TV journey with the most-watched series finale in history at the time. What started as a war
On February 27, 1996, the world was introduced to Pokémon – and it was never the same again. What started as a Game Boy game
3 Lessons from 20th Century Fox for Creators and Entrepreneurs 🎬 1. Content Is King, but Distribution Is Queen Fox mastered global film distribution long
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