News

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Learn something new every day — a concept, an idea, a mindset shift. Small daily upgrades = big transformations.

It’s not magic. It’s exponential growth.

Gaming

November 7, 2005 — When Creativity Became a Corporate Strategy

While the world thought video games were just a teen distraction, Take-Two Interactive came in, looked at Sid Meier, and was like, “Dude, this Civilization thing is pure gold.” And they were totally right. 💡

What went down: On November 7, 2005, Take-Two Interactive Software (the same powerhouse behind Grand Theft Auto and Red Dead Redemption) acquired Firaxis Games, the creators of the legendary Civilization franchise. This wasn’t just a market move — it was a statement: digital creativity is a strategic asset. 🧩

Connection to the Creative Economy: Firaxis wasn’t just selling games. They were selling […]

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Trend

DEC 1ST | THE DAY WWW WAS BORN 🔥

In December ’90, Tim Berners-Lee dropped the first working prototype of the World Wide Web.

What he didn’t even know? He was kickstarting a whole new vibe: a space where cultures collide, careers pop off, creativity levels up, and revolutions spark — all at once. 🔥💻✨

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🛒 Nov 28 — Black Friday: The Day Shopping Becomes an Olympic Sport 🥇💸

Nos EUA, ela surgiu para nomear o caos urbano pós-Thanksgiving — ruas abarrotadas, lojas lotadas, filas que davam voltas no quarteirão e gente lutando por televisões como se fossem artefatos sagrados.

No Brasil, como sempre, não decepcionamos.
Transformamos a Black Friday em evento digital, híbrido, remixado, com memes, lives, influenciadores, cashback, link afiliado, cupom secreto, cupom falso, cupom que nunca funciona…

É a economia criativa em seu estado mais primal.

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